This week our assignment was to make a game. I ran into unexpected problems. My computer froze while Unity was open and I ended up having to "Force Quit". My project never saved and I made the silly mistake of moving around a lot of Unity related files on my computer. I thought that I was cleaning up my files and creating a more organised way for myself to keep track of what I was doing in Unity. I ended up realising that moving unity files is very problematic. The program could no longer access my scripts or assets when I began my new project.
I also had an issue where my sphere would fall through my plane. I have never had this issue before. I was able to fix this by adding a Capsule Collider.
I was able to get my Move The Ball Script to work but my Camera Follow This Object Script does not work anymore. I can see that the Camera is moving in synch with the sphere but it is not facing the object. Instead I just get a view of the horizon as the sphere falls.
Reflecting On Class
What was the most difficult to grasp?
I find that many of the concepts we go over in class originally seem easy to grasp but we run into lots of small problems. These issues are not intuitive to identify or fix. They seem simple once they are solved but are quite frustrating when they first occur. I was surprised by how time consuming Unity can be when I have a problem. This week one of my main issues had been solving errors when I try to apply "Move the Ball" script or "Camera Follow This Object" script to my game. I have not come across these errors while in class and the code that I just mentioned worked seamlessly in the last two weeks. This week I have not been able to fix it. I do not usually have problems following along in class but this week I realised how confusing unity can be without a teacher.
Which are you excited to explore more?
I am very excited to get past these small issues and continue creating a fun game.
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